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High Performance Computing Engineer

Misapplied Sciences

Misapplied Sciences

Other Engineering
Pasadena, CA, USA
Posted on Oct 28, 2025
Architect new high-performance processing pipelines for graphics systems with unprecedented computational demands. Relevant skills and interests: Multi-threaded software architecture; GPU programming; FPGA development; High speed network design; C++, OpenGL, CUDA, VHDL, Verilog.